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Data

Database and Dragons

6 November 2019  ·  Paul Johnson

  1. The DM describes a situation you find yourself in e.g. trapped in a prison, investigating a murder, fighting some goblins etc.
  2. You decide how your character would act in this situation, and which of their abilities they might use to try and resolve the situation or move the story forward. e.g. ‘I try to scale the wall’, ‘I cast sleep on the guards’, ‘I tell the witness I think he’s lying’.
  3.  A 20 sided die is rolled to determine how lucky you have been in attempting to enact your plan, and you add any relevant bonuses to your roll depending on how skilled your character is at that kind of activity.
  4. The DM tells you whether you were successful, and describes what happens as a consequence of your actions.
  5. Rinse and repeat.
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